On 4 September 2014 15:45, Wilco Dijkstra <wdijk...@arm.com> wrote:
> This patch fixes a bug in aarch64_register_move_cost(): GET_MODE_SIZE is in 
> bytes not bits. As a
> result the FP2FP cost doesn't need to be set to 4 to catch the special case 
> for Q register moves.
>
> ChangeLog:
> 2014-09-04  Wilco Dijkstra  <wdijk...@arm.com>
>
>         * gcc/config/aarch64/aarch64.c (aarch64_register_move_cost):
>         Fix Q register handling. Set FP2FP move cost.
>
> ---
>  gcc/config/aarch64/aarch64.c | 7 ++-----
>  1 file changed, 2 insertions(+), 5 deletions(-)
>
> diff --git a/gcc/config/aarch64/aarch64.c b/gcc/config/aarch64/aarch64.c
> index 6245f59..57bb083 100644
> --- a/gcc/config/aarch64/aarch64.c
> +++ b/gcc/config/aarch64/aarch64.c
> @@ -219,10 +219,7 @@ static const struct cpu_regmove_cost 
> generic_regmove_cost =
>    NAMED_PARAM (GP2GP, 1),
>    NAMED_PARAM (GP2FP, 2),
>    NAMED_PARAM (FP2GP, 2),
> -  /* We currently do not provide direct support for TFmode Q->Q move.
> -     Therefore we need to raise the cost above 2 in order to have
> -     reload handle the situation.  */
> -  NAMED_PARAM (FP2FP, 4)
> +  NAMED_PARAM (FP2FP, 2)

This is not directly related to the change below and it is missing
from the ChangeLog.   Originally this number had to be > 2 in order
for secondary reload to kick in.  See the comment above the second
hunk of this patch.  Why is it OK to lower this number ?

>  };
>
>  /* Generic costs for vector insn classes.  */
> @@ -5846,7 +5843,7 @@ aarch64_register_move_cost (enum machine_mode mode,
>       secondary reload.  A general register is used as a scratch to move
>       the upper DI value and the lower DI value is moved directly,
>       hence the cost is the sum of three moves. */
> -  if (! TARGET_SIMD && GET_MODE_SIZE (mode) == 128)
> +  if (! TARGET_SIMD && GET_MODE_SIZE (mode) == 16)

This hunk is OK and it matches the ChangeLog.

>      return regmove_cost->GP2FP + regmove_cost->FP2GP + regmove_cost->FP2FP;
>
>    return regmove_cost->FP2FP;
> --
> 1.9.1
>
>

I think it best to split this patch into the two different parts, you
can consider the second part pre-approved.

Cheers
/Marcus

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