On Wed, Nov 6, 2013 at 12:02 PM, Bernd Schmidt <ber...@codesourcery.com> wrote:
> On 11/06/2013 10:31 AM, Richard Biener wrote:
>> We decided to move to C++.  As part of a later discussion we decided
>> to go with a single general dynamic-casting style, mimicing the "real"
>> C++ variant which is dynamic_cast < ... >.  Which resulted in
>> is-a.h.
>>
>> So yes, we've decided to go C++ so we have to live with certain
>> uglinesses of that decisions (and maybe over time those uglinesses
>> will fade away and we get used to it and like it).
>>
>> Thus, there isn't another option besides using the is-a.h machinery
>> and enabling and using RTTI.  Sticking to C for gimple doesn't seem
>> to be consistent with the decision to move to C++.
>>
>> Oh, I'm not saying I'm a big fan of as_a / is_a or C++ in general
>> as it plays out right now.  But well, we've had the discussion and
>> had a decision.
>
> Maybe we need to revisit it? As one of those who were not in favour of
> the C++ move, can I ask you guys to step back for a moment and think
> about - what do all of these changes buy us, exactly? Imagine the state
> at the end, where everything is converted and supposedly the temporary
> ugliness is gone, what have we gained over the code as it is now?

as_a gains us less runtime checking and more static type checking
which is good.

> I still think all this effort is misdirected and distracts us from
> making changes that improve gcc for its users.

That I agree to.  Instead of fixing the less than optimal separation / boundary
between frontends and the middle-end, or fixing several other long-standing
issues with GCC we spend a lot of time refactoring things to be C++.
But that was kind of part of the decision (though I remember that we
mainly wanted to convert containters and isolated stuff, not gimple
or trees (I bet that'll be next)).

Of course I don't see contributors of "changes that improve gcc for its users"
now wasting their time with converting code to C++.  That conversion
may slow down those people, but only so much.  It'll get more interesting
with branch maintainance ...

Richard.

>
> Bernd
>

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