On 3/21/25 11:35, Paul-Antoine Arras wrote:
Thanks Sandra and Jakub for your comments.

Here is attached an updated version of the patch:

* Removed special case for n==1, now use an array even when only one interop object is passed.
* Updated scan dumps; added C/C++ disjunction where needed.
* Updated the signature of GOMP_interop to actual rather than generic types.
* Renamed 'nowait' argument into 'flags' to allow for future extension.
* Added comments.
* Fixed style and formatting.

I have one more nit about this interface:

+/* Process the OpenMP interop directive. 'init' and 'destroy' take an array
+   of 'omp_interop_t *', 'use' an array of 'omp_interop_t', where
+   'omp_interop_t' is internally 'struct interop_obj_t *';
+   'flag' is used for the 'nowait' clause.  */
+
+void
+GOMP_interop (int device_num, int n_init, struct interop_obj_t ***init,
+             const int *target_targetsync, const char **prefer_type, int n_use,
+             struct interop_obj_t **use, int n_destroy,
+             struct interop_obj_t ***destroy, unsigned int flags,
+             void **depend)

Is it possible to make the init and destroy arrays const? I think the right C syntax for that would be "struct interop_obj_t ** const * init" (I admit I always find this syntax confusing, though, so don't take my word for it without checking).

Basically, I'm thinking that if you have #pragma omp dispatch with a variant call that implicitly constructs/destructs omp_interop_t objects, we ought to be able to pass the same array to both GOMP_interop calls and know that the constructor call doesn't clobber the contents of the array itself (only the objects its elements point to.) And if you have such a thing in a loop, the optimizers ought to be able to hoist the array initialization completely out of the loop so that it only happens once.

Likewise I think prefer_type could be declared as "const char * const prefer_type"?

-Sandra

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