On Tue, 12 Jul 2022 at 14:24, Pedro Alves wrote:
>
> On 2022-07-12 1:25 a.m., David Malcolm via Gcc-patches wrote:
>
> > I tried adding it to gcc/system.h, but anything that uses it needs to
> > have std::unique_ptr declared, which meant forcibly including <memory>
> > from gcc/system.h
>
> Did you consider making gcc/system.h include gcc/make-unique.h itself
> if INCLUDE_MEMORY is defined?  Something like:
>
>  #ifdef INCLUDE_MEMORY
>  # include <memory>
> + #include "make-unique.h"
>  #endif
>
> This is because std::make_unique is defined in <memory> in C++14.  This would
> mean fewer changes once GCC requires C++14 (or later) and this new header is 
> eliminated.

That's a good idea.

> > (in the root namespace, rather than std::, which saves a bit more typing).
>
> It's less typing now, but it will be more churn once GCC requires C++14 (or 
> later), at
> which point you'll naturally want to get rid of the custom make_unique.  More 
> churn
> since make_unique -> std::make_unique may require re-indentation of 
> arguments, etc.
> For that reason, I would suggest instead to put the function (and any other 
> straight
> standard library backport) in a 3-letter namespace already, like, 
> gcc::make_unique
> or gnu::make_unique.  That way, when the time comes that GCC requires C++14,
> the patch to replace gcc::make_unique won't have to worry about reindenting 
> code,
> it'll just replace gcc -> std.

Or (when the time comes) don't change gcc->std and do:

namespace gcc {
  using std::make_unique;
}

or just leave it in the global namespace as in your current patch, and
at a later date add a using-declaration to the global namespace:

using std::make_unique;

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