On 10/22/2015 03:07 PM, Andrew MacLeod wrote:
On 10/22/2015 04:55 PM, Jeff Law wrote:
On 10/08/2015 07:37 AM, Andrew MacLeod wrote:
On 10/07/2015 06:02 PM, Jeff Law wrote:

However, the tool has been run, and I've made the minor adjustments
required to the source files to make it work.  (ie, a few multi-line
comments and the fact that mul-tables.c is generated on the tile*
targets.

So this is what it should look like.  I used -cp.    Other languages are
bootstrapping, and I have yet to build all the targets... that'll just
take a day.   Be nice if ada worked tho.

I can run the reduction tool over the weekend (its a long weekend here
:-) on this if you want...  the other patch is a couple of weeks out of
date anyway now.
So I'm playing with this stuff a little.  I was surprised to see that
the reordering script also removes duplicates.

For some dumb reason I thought that functionality was part of the
header file reducer, but that's only concerned with removing stuff
that's unnecessary.

Anyway, just surprised me.  Not sure if it's worth splitting that
functionality out or making it conditional on a flag is worth it.

It certainly helps in that I won't look at the changes and expect that
headers are just reordered :-)

jeff
Yeah, the reordering removes anything which is a duplicate.  The way the
processing works, it was very natural to do it there, and trivial.  And
it seemed silly to put 2copies in a  row when it reordered something.
Yup. Understood. I'll probably approve a goodly amount of the backend files today... Roughly half are really easy. Making my 2nd pass through right now.

Jeff

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