https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88165
--- Comment #12 from JC Liang <jcl at nvidia dot com> --- (In reply to Jonathan Wakely from comment #10) > (In reply to Fedor Chelnokov from comment #7) > > This struct definition: > > ``` > > struct A { > > struct B { > > int i = 0; > > B() {} > > This declares default constructor, meaning that the type is default > constructible. Period. > > By declaring B(); you assert that B is default constructible. > > > }; > > A(B = {}); > > This is valid, because the user-provided default constructor for B is all > the compiler needs to see to know that B={} is valid. > > > }; > > ``` > > is accepted by GCC, but another one ({} replaced with = default) is not: > > ``` > > struct C { > > struct D { > > int i = 0; > > D() = default; > > This declares a default constructor that might be defined implicitly by the > compiler, **or** it might get deleted if the member definitions of D would > make the implicit default constructor ill-formed. This is obviously very > different from the case where you declare B(); There is no assertion that D > is default constructible, the compiler has to deduce whether or not that's > true. That depends on the default member initializer for D::i. The > initializer (which is just '0' here) is a "complete class context" which > means it is not processed until the class D is complete (this allows you to > use other members, or e.g. sizeof(D) as the initializer). > > A nested class like C::D is not complete until its enclosing class is > complete. This means the initializer for C::D::i is compiled after C is > complete. This means whether C::D is default constructible is not known > until C is complete. > > > > }; > > C(D = {}); > > This requires checking whether C::D is default constructible, but we are > still in the body of C, so C is not complete, which means C::D is not > complete, which means we don't know if C::D is default constructible. > > > }; > > ``` > > Demo: https://gcc.godbolt.org/z/WTPdTn1Yf > > > > Could you please explain why? I though that both must be same accepted or > > same rejected. > > I hope the explanation above helps. > > GCC trunk now has a tweak to parse simple initializers like 0 immediately, > instead of waiting for the class to be complete (because 0 doesn't depend on > anything in the class). But for the original example in comment 0 the > initializer std::numeric_limits<double>::max(); has to perform name lookup > and overload resolution, and so is still delayed until the class is complete. This is an excellent explanation, hope it benefits everyone who got here from Google search.