Hi Shaun,
Oh, knowing Aprone he probably could come up with something as good as Swamp or better given enough time, but of course that is the big problem. Developers are always faced with the question of weather to write several mini games or one monster game like Swamp that goes on and on life without end amen. However, some games have a life of their own so to speak. Take Pac-Man for example. It was suppose to be just a silly game its developer thought up while eating a pizza of all things. Just a little yellow guy who looks like a pizza missing a slice that eats power pellets and dots. I don't think anyone had any idea that when Midway released it to the U.S. market the game would take off and become one of the first and most successful games of all time. Before they knew it there was Pac-Man cereal, Pac-Man cartoons, Pac-Man toys, and the infamous song by Buckner and Garsia called "Pac-Man Feavor." Even more than 30 years later the game still shows up here and there in classic arcade game packs on websites, and is a free download for Linux. So some games just become popular and end up having a life of their own so to speak. On 3/22/13, shaun everiss <[email protected]> wrote: > well aprone swamp is more than just you now its become one of the > most successfull multiplayer blind audiogames to date. > It started as a joke really a helloween type game and spun from there. > it reminds me about shades of doom that started as a silly idea that > was never going to go anywhere then it took off. > I am sure other examples are a bound. > Personally I think you will be hard pressed to create another game as > feature rich as swamp ever was I am still playing. > The game has loads of replay value with all the custom maps mini game > compaignes and then the fact your multiplayer model is unending never > ending at all. > The game is almost like second life in a way, a community, true you > have to do a bit of grinding to get things and true you can get owned > but so what. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
