Hi tom.
that is what I am finding with the game, however I do think part of the
problem here is a purely access one. Each mission does come with a picture,
which i'm guessing for people who can see them are appealing enough to make
ganing ranks in new missions and completing missions worthwile. Obviously
for vi players this is not the case and I do confess the simple press button
success sort of fights and missions the games have are for me a major turn
off since as you said, i'd like some propper text, especially about
something as potentially interesting as my vampire stalking a human or
subduing local gangsters.
I have contacted storm8 about the inaccessibility of the settings tab, and
if they get back to me on that front I might suggest that they include
textual descriptions for the missions, though I do not know if they will go
for that option, since for at least some sighted gamers text equals dull,
thus a text heavy game is not an interesting one in their thinking, though
of course others such as makers of gamebooks etc have a different outlook,
it'll just be a question of which direction storm8 thinks since they might
not actually considdered adding story text to the missions at all, though i
don't hold out too much hope on this one.
In general at the moment my thinking over the storm8 games is that they are
okay, and I will try them, but I doubt they will hold my interest for too
long simply because of my liking for exploration and atmosphere even over
and above stat heavy play.
beware the Grue!
dark.
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