Hi Charls.

I wouldn't say "challenge" is the only criterion, nor is it just! challenge, rather it is the entire design aspect of a game.

it's rather like cookery. if three chefs offered me steak and chips, chinese food or pasta, I'd probably generally go for the chinese since I know myself that the other two can be pretty pedestrian if done badly, and on a general preference scale of equal quality dishes I'd probably prefer chinese. However, if I had the opportunity to try all three, it is entirely possible that the chef cooking either the steak or the pasta was an amazingly good chef, and did a particularly astounding job.

The same goes with games. I am not interested in sport or racing, however I am aware of the fact that if! a sports or racing game is sufficiently well designed in it's mechanics and it's appeal to the player to do more than hit a button at the right time, I would! find it engaging, as in fact was the case with rail racer.

It's a matter of being open minded and distinguishing an over all good design from individual preferences in different types of design, ----- rather the way that even though i do not myself enjoy jaz there are many jaz musicians who I'd regard as exceptionally good musicians if I heard them.

This is of course totally apart from the fact that I generally have! to play games in order to write convincing and detailed descriptions of them for audiogames.net :D.

Beware the Grue!

Dark.

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