Hi Lisa,

Sorry, but FTE still hasn't gotten off the drawing board yet. I've had
more than my share of difficulties to contend with. One of which is
having my laptop repaired after it took a fall on the floor and got
broken. My desktop is acting screwy where it reboots for some random
reason, and my old Compaq works but has a broken keyboard.
Fortunately, I have ordered a new laptop keyboard for the Compaq and
my Toshiba should be fixed with in the next couple of weeks.

Cheers!

On 7/7/12, Lisa Hayes <[email protected]> wrote:
> well i had a friend who wrotea  game creation tool and me being me pushed
> this game for all it was worth and he had fixed the bugs i found which he
> hadn['t and in one document at the ened he said, hey lisa no more bugs.
> grin.  How's fte foing anyhow thomas.
> Lisa Hayes
>
>
>
>
> www.nutrimetics.com.au/lisahayes
>
> ----- Original Message -----
> From: "Thomas Ward" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, July 07, 2012 6:14 PM
> Subject: Re: [Audyssey] x wheel how can this be a charged game?
>
>
>> Hi Lisa,
>>
>> Grin. I like the way you think. As it happens no programmer has ever
>> written a perfect program. There are always going to be bugs because
>> human beings are not perfect and are bound to make mistakes
>> eventually. I make mistakes all the time and I've been programming for
>> about 14 years. It can be anything from a simple typo to some code
>> that just fails to work as expected even though the code looks
>> correct.
>>
>> Case in point. Everyone knows I've been working on MOTA AKA Ark of
>> Hope privately. One of the major bugs in the game right now is it
>> fails to update the current room when you climb a rope. If you climb
>> from room 3 to room 4 the game doesn't update your position at all.
>> I've looked through several lines of code and can't find the bug. It
>> is an example of how code can look correct but behave incorrectly
>> despite the developer's best efforts. The only thing to do in a case
>> like that is to try different things until the problem gets fixed.
>> Programmers, no matter who they are, usually encounter such bugs on a
>> regular basis because we are not able to foresee problems like this in
>> advance.
>>
>> Cheers!
>>
>> On 7/7/12, Lisa Hayes <[email protected]> wrote:
>>> and Ryan i've got a solution for cereal complainers like this kid write
>>> us a
>>>
>>> perfect game in one sitting.  Bet he can't/.
>>> Lisa Hayes
>>>
>>
>> ---
>> Gamers mailing list __ [email protected]
>> If you want to leave the list, send E-mail to
>> [email protected].
>> You can make changes or update your subscription via the web, at
>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[email protected].
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [email protected].
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to
> [email protected].
> You can make changes or update your subscription via the web, at
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].
>

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to