Hi clemment.

Well that seems a little more genrespecific, and it is true we don't have anything like that.
Pluss, as an interesting fact the prince of persia thing only applies to 
later games like the sands of time, sinse in both of the first two there is 
no magic at all other than the various potions, a magic mirror, beyond the 
skeletons you sometimes fight as opponents, ---- and the six armed monster 
on the Snes version.
could be a nice game in audio though, being a bad ass with a sword :d.

I'm afraid I must have missed the next message about the audio fighting game. I saw the one in which you stated that the only audio adaptation you thought was necessary for a fighting game was a continuous fileball sound, but I haven't seen anymore sinse that.
Beware the grue!

Dark.
----- Original Message ----- From: "Clement Chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, February 09, 2012 12:02 PM
Subject: Re: [Audyssey] Any sword and sorcery games for the blind?


Well, in terms of sword and sorcery games, I'm thinking something like Prince of Persia... there aren't many of those types of games specifically, no audio games set in that kind of atmosphere. Though keep in mind my definition of sword and Sorcery may be different.. when I picture that kind of game, I picture a badass with a sword who also has the abilities to cast a lot of brutal and effective combat spells who has a story behind him or her, and runs through the game hacking down opponents and blowing them away, while solving puzzles, and pulling all sorts of acrobatics. And to my knowledge, there is no such game, yet. However, everything dark mentioned is a good alternative. BTW, to dark... did you ever see my last message about our audio fighting game concept? I was and still am a bit curious as to what other ideas you had lurking in the backbrain. lol
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