Hi clemment.
Well that seems a little more genrespecific, and it is true we don't have
anything like that.
Pluss, as an interesting fact the prince of persia thing only applies to
later games like the sands of time, sinse in both of the first two there is
no magic at all other than the various potions, a magic mirror, beyond the
skeletons you sometimes fight as opponents, ---- and the six armed monster
on the Snes version.
could be a nice game in audio though, being a bad ass with a sword :d.
I'm afraid I must have missed the next message about the audio fighting
game. I saw the one in which you stated that the only audio adaptation you
thought was necessary for a fighting game was a continuous fileball sound,
but I haven't seen anymore sinse that.
Beware the grue!
Dark.
----- Original Message -----
From: "Clement Chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, February 09, 2012 12:02 PM
Subject: Re: [Audyssey] Any sword and sorcery games for the blind?
Well, in terms of sword and sorcery games, I'm thinking something like
Prince of Persia... there aren't many of those types of games
specifically, no audio games set in that kind of atmosphere. Though keep
in mind my definition of sword and Sorcery may be different.. when I
picture that kind of game, I picture a badass with a sword who also has
the abilities to cast a lot of brutal and effective combat spells who has
a story behind him or her, and runs through the game hacking down
opponents and blowing them away, while solving puzzles, and pulling all
sorts of acrobatics. And to my knowledge, there is no such game, yet.
However, everything dark mentioned is a good alternative.
BTW, to dark... did you ever see my last message about our audio fighting
game concept? I was and still am a bit curious as to what other ideas you
had lurking in the backbrain. lol
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