Sorry to hear this Christopher.  I'm actually working on this problem this 
weekend, among a few other things.

> Grrrrrr!  I had a two-hour run
> without death going, was loaded to the gills
> with crap.  I got into a chat and firefight and
> somewhere along the line, in
> trying to cancel a chat, hit escape and was bounced from
> the game.  Came
> back of course, at full health, but having lost *everything
> I'd gained in
> two hours of play.
> 
>  
> 
> Could you modify escape behavior so that it's null except
> in the safe zone?
> I don't normally whine about difficulties in the game, but
> this one felt
> unfair to me.
> 
>  
> 
>                
> Chris Bartlett
> 
> P.S.  One of the next feature sets I would like to see
> is improved
> coordination between players, some sort of party
> system.  I was escorting a
> beginner around, and I spent most of my time just making
> sure he was
> somewhere near me.  That was when I had the escape
> problem.


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