I like that idea and also, what about adding some realism as in if you successfully hit the monsters, they would get knocked back a little bit? and I also like the idea of items sometimes dropping off enemies
On 5/31/10, clement chou <[email protected]> wrote: > Just out of curiocity, would it be too much hustle to say devide up the > inventory into separate parts? Or even just a separate menu for potions. > Like, if you hit a certain key, a list of potions would come up as the > gameplay was paused. > ----- Original Message ----- > From: "Thomas Ward" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Tuesday, June 01, 2010 8:42 PM > Subject: Re: [Audyssey] Thoughts About Healing Potions > > >> Hi, >> Thats a good idea, but one I think I will add to the next game in the >> Tomb Hunter series. Main reason is my inventory list is getting quite >> full with guns, swords, whips, a dagger, bow and arrow, etc. As it >> happens I just added a bronze brestplate to the game to help even up >> the odds on higher difficulty levels. I royally get my butt kicked on >> expert, and I hope this will help even up the odds some as enemy >> attacks won't do quite as much damage while Angela has it on. >> >> On 5/31/10, clement chou <[email protected]> wrote: >>> Hi Tom. While your idea is great about having the health meter slowly >>> regenerate after drinking a potion, I think that you should do what a lot >>> >>> of >>> games also do. Have different levels worth of potion, so that one has to >>> choose which one to use. Say, one potion that restores 25% health, >>> another >>> that restores 50, and another one that regenerates. But have diferent >>> conditions... say you can have potions worth more have to be reached by >>> passing through obstacles, or they can get droped off tougher enemies. >>> Just >>> a suggestion. >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
