Hi Muhammed, Yes. That is one of the reasons C++ is used for games in the mainstream market. When it comes down to it C++ offers the best performance and reliability when it comes to graphics programming. Of course, you have to use an API such as Microsoft's Direct3D or the open source OpenGL graphics library to render the graphics, and those are pretty advanced topics in of themselves. So be forewarned graphics programming can get quite advanced. How is your calculus? The reason I'm asking here is that your 11 years old interested in graphics programming. I'm concerned your math skills aren't up to the task because it requires a lot of geometry and calculus to correctly draw/render the graphics on screen. Are you familiar with collision detection using bounded boxes, 3d vectors, and have a solid understanding of basic physics? If not graphics programming is going to be rough.
Smile. On 4/10/10, Muhammed Deniz <[email protected]> wrote: > Is c++ good for graphics? --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
