Hi Kevin,
I, surprisingly enough, will maintain that it certainly is a good idea.
Grin. As I said to you privately off list, I and the other members on the
Blastbay forum will be more than happy to help you if you do decide to go
down that root. Also, I will be continuing to update BGT with new features
and fixes regularly. Vb 6 is practically a dead language as no updates have
been made to it for years. Microsoft are strongly pushing the .net line of
languages instead, which I am not personally a big fan of but that is just
my opinion.
Kind regards,
Philip Bennefall
----- Original Message -----
From: "Kevin Weispfennig" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, April 09, 2010 12:24 PM
Subject: Re: [Audyssey] Battle boomer question
Hi,
Well, porting the game to VB6 would be much easier because I kind of do
have an understanding on how it works, though... Well, I dunno. I am
getting drawn here, and there, use this use that. I need some more time.
But I still thinking of porting to BGT is a good idea, is it? Well, I've
lost my opinion now *laughs*
----- Original Message -----
From: "Jim Kitchen" <[email protected]>
To: "Philip Bennefall" <[email protected]>
Date: Fri, 09 Apr 2010 06:02:18 -0400
Subject: Re: [Audyssey] Battle boomer question
Hi Philip,
I hate to disagree with you, but I do. The run time libraries for VB6
are very small and easy to install. And that then makes VB6 games etc
run just fine under all versions of Windows. Heck, who cares if
Microsoft no longer supports VB6. I mean what if VB6 was not even a
Microsoft product. That doesn't make it bad. I see allot of Microsoft
products that people have allot worse time trying to get to run even with
huge down loads and installs of the supporting files. And heck I some
times still run a program named Cool Edit version 1.53 and that was built
for Windows 3.1. But it runs just fine and has some cool features that
even the newest version of Gold Wave doesn't have.
But that is just my opinion of VB6. And programming languages like
screen readers etc, everyone has their opinion as to which is the best,
easiest to use etc.
TGIF and BFN
----- Original Message -----
Hi Kevin,
BGT will definitely have a compiler in the 1.0 release, so a port of your
game to this language would not be a bad idea in my opinion. Of course,
I'm
bound to say that but seriously though, VB 6, like AutoIt, is a language
that I would not recommend. It certainly works better than AutoIt but
it's
so old now so that it's getting nearly impossible to maintain forward
compatibility with new Windows versions. Sure your games will run on Xp,
but
above that it gets trickier and trickier. I'll be glad to help you port
to
BGT, should you decide to take that root. Remember that for freeware
games,
BGT will only sell for some 65 USD.
Kind regards,
Philip Bennefall
Jim
I like Visual Basic 6.0 because I can not C.
[email protected]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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