To be honest I'm not sure what the issue is here. In my experience a side scroller's main feature dealt with the placement of the camera. Certainly there were no save features for side scrollers in the eighties, but that's because we had wonderful things called passwords. Remember Mega Man and the silly placement of red and blue dots? Or American Gladiators and the random, easily hacked sequence of A's and B's? Let's not forget all the majorly complicated strings of letters and numbers like those found in Metroid or River City Ransom. Justin Bailey anyone?
And random placement? Not every candle/torch/camp fire in Castlevania always had the same contents when you broke it open, and enemies were always dropping different items in Mega Man based on random chance. So what's the issue here? A true side scroller? You already have that. You press left to move left and right to move right. Beyond that everything else is just design. It could be never ending like pit fall. It could be fast-paced and criminally difficult like Contra. It could be all about scoring points, saving the princess, or taking down the Shredder. Personally I don't care about the money anymore. I bought the game five years ago along with Max Shrapnel and a three month subscription to the ESP server. Since then I haven't seen anything, and I've given up my $100.77 as water under the bridge and a lesson well learned. So for what it's worth, my comments aren't predicated on a need to feel vindicated. With that in mind, I just don't see what the issue is. So the game isn't Russian Attack. It's not Double Dragon either. Who cares? You have the major engine concepts in place and enough technical know-how to finish the project and write it off as an experience never to repeat. Do what you want with the game, get it off your desk, and stop trying to please everyone; you won't be able to. Ryan -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Thomas Ward Sent: Wednesday, October 28, 2009 6:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Side-Scroller vs FPS Hi Bryan, I'd say burned out isn't the word for it. I've been working on Mysteries of the Ancients for going on a year with no clear direction. I've been getting suggestions from people who wanted a more classic game, like Montezuma's Revenge, and then I've got all these gamers who grew up with FPS games and so on that want more modern features. As a result I really have no idea what they really want any more, and I don't think they do either. Weather they knew it or not the game has gotten so close to an FPS game already it is easier to just make one than it would be to go back and make a classic side-scroller. To make a side-scroller, a classic one, I would basically have to start over from scratch. Bryan Peterson wrote: > Personally, while I do like the idea of more side scrollers in the AG > market I like the direction MOTA has taken so far. If keeping that > means converting it to an FPS I personally would say go for that. The > way I see it it's everybody's fault for requesting all these non-80s > feature additions so they should have to live with the consequences. > Someone else can develop their classic 80s style side scroller at a > later time since I daresay you've become more than a little burnt out > on the genre yourself. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
