This reminds me of an RTS game demo I have played recently. It's
probably totally inaccessible because it is heavily mouse based, but
its principles may be interesting. It's called Galcon. It's a very
simplified RTS, with no tech tree, no buildings, no workers, and yet a
very interesting game. There are only planets, with different
production rate. If you own one of them, it creates new battle ships.
The only thing you have to decide is in which planet you send them. In
a multiplayer game I have played, the players started expanding,
without going too far, avoiding premature conflicts with their
neighbors; then, when all the available planets were conquered, the
players did nothing for a long time, just moving their ships randomly;
they used a chat system too (a voice chat would have been even
better), for example to stop a conflict that would have left the 2
opponents behind the others; and then suddenly one player attacked
another one, sometimes triggering the attack of another player, trying
to take the opportunity, etc. A game lasted about 5 to 15 minutes.
Very interesting game because relatively simple, so you can focus on
the diplomatic aspect. Probably like in Risk.

Jean-Luc

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