lol!  actually the allied play was in a all out war situation where  
I was playing two friends of mine, and I was taking over the entire  
world, so they needed to form an alliance to keep me from winning the  
game...

<smile>   Was bunches o' fun!!!...

yes, the Sound RTS way of managing a game I think would work nicely  
for Risk...

BTW, those alternate boards sound way cool!!!  woohoo!!!...

Smiles,

Cara  :)


On Jan 21, 2008, at 12:51 PM, Thomas Ward wrote:

> Hi Cara,
>
> quote
> One game I'd love to see, which I haven't seen anyone go for yet,
> is Risk.
> end quote
>
> Oh, yes. Probably one of my two favorite board games of all time. The
> strategy element in that game is really fun. Though, mission risk is
> better because you are given specific missions and campaign objectives
> to  fulfill.
>
> quote
>  I don't like the 'war' games per se, but what I like about
> that game in particular is that you have the entire earth to play on.
> end quote
>
> Well, that actually depends on which risk board you have. There is a
> couple of Star Wars versions where you have a galactic map where you  
> can
> deploy Clone Troopers, droids, etc to war it out throughout the Star
> Wars galaxy. Really cool version of the game for SW fans.
> I have heard, not seen, there is a transformers version of risk where
> you can build armies of transformers and war it out. Another really  
> cool
> version I want to get my hands on.
>
> quote
> so one might find themselves dealing with allies rather than
> single opponents...  We just had fun with it...
> end quote
>
> Yeah, there is allot of ways risk can be played. One of those is form
> alliances with other nations and complete a certain mission in Mission
> Risk or concore the earth if you are playing out in all out warfare  
> mode.
>
> quote
> anyway, I think a game like that could really work well over the
> web, and certainly wouldn't be all that difficult to create, with the
> stats / AI for computer play, probably being the most difficult part
> end quote
>
> Probably not. Sound RTS reminds me a little of Risk, and the way
> Jean'Luc does online game play could work fine for Risk.
>
>
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