I've tried Frandom, and I do like it. I just wish MUD's didn't do the line
feed thing like alter aeon does, where you'd be reading a line and

the line would break and speech would pause before moving onto the next
line. Is there a Mush-Z option for getting rid of that? Alteraeon has that
problem too, but Dentin said he couldn't do anything about it. It's just
something that'd make playing MUD's a lot more enjoyable for me.

Devin Pratersent from Gmail.

On Tue, Oct 4, 2016 at 6:56 AM, dark <d...@xgam.org> wrote:

> Nope, it's nothing like flux, though i can see why you'd think so.
>
> Frandum has very definitely structured quests and exploration points and
> actual combat rather than set areas, also frandum isn't so much about
> interlocking activities and puzzles as it is about wandering the world and
> examining everything for progress, plus Frandom has far more by way of npcs
> who offer information and quests and such than flux does, though i don't
> believe it has any preset logic puzzles like the flux mine sweeper or
> randomly occurring mazes. Frandum also has combat as part of the game, both
> for butchering corpses for meat and as part of some quests, though killing
> creatures doesn't give you experience on it's own, though it can improve
> your combat skills.
>
> Oh, and Frandum is obviously not set on an alien planet either.
>
> All the best,
>
>
> Dark.
>
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