I've not tried a game where I didn't worship Orlanth, then again i've only played a few games seriously, ie, long enough to form a tribe.

I usually start with the slightly more land option so that my clan has room to expand, but not so much it's easy for nasty neighbors to come and grab it. One thing the manual says is absolutely true, you can't win by slaughtering everyone sinse the object is to make peace. I therefore tend to try to resolve feuds as much as possible and make allies, but leave a couple of feuds going with especially hated rivals so that my weaponthanes have something to sharpen their swords on.

Btw if you play a war clan what do you tend to find in terms of combat are the best tactics to go for? There is a table on the wiki but I didn't particularly get the point.

I tend to find sacrificing before battle is pretty useless, charging works better when you outnumber the enemy, when things are roughly equal skirmish is best when attacking and maneuvers when defending, accept against horse spawn, and evade is best when your outnumbered.

AlsoI'm not sure on the raid objectives, taking captives seems best when you outnumber the enemy but not to work otherwise, and survival is best when your outnumbered.

When things are roughly equal drive them off or plunder works, I'm not really sure on burn homesteads or kill as many as possible objectives sinse I don't tend to use those much, ---- after all they're pretty scummy ways to fight :D.

Beware the grue!

Dark.

----- Original Message ----- From: "Anouk Radix" <radix.an...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 27, 2014 12:44 PM
Subject: Re: [Audyssey] Just finished a game of King of dragon pass


Hi, If i ever go into roleplaying I will certainly play a vinga worshipping badass woman. I am gong to try balanced next, that might be a bit of a challenge, i mostly start worshipping elmal because its a bit different then normal orlanthi, i do long games but at normal difficulty. I tend to get huge tracts of land but might now try with a bit less because you quickly tend to overgrow the comfortable clansize this way.

Greetings, Anouk,
On 27 Jun 2014, at 12:02, dark <d...@xgam.org> wrote:

Nice to see more of the same, but probably damnably awful! in terms of complexity.

I do know what you mean about addictive, I really! find the game hard to put down once I start, indeed I only started because I wanted a look at the new updaes, then couldn't stop. I'd definitely suggest you give it a try, sinse there are a bunch of new scenes that have been added, some of them really interesting ones. You'll guarantee to see them as well sinse the developers made the new scenes more likely to turn up if your starting the new scenes more likely to appear if your upgrading from the old version.

Humact is great and usually I always start with a temple to him. Indeed in my first game my tribal kin was a just plane awsome Humacti with leadership and combat both at renowned who also managed to complete two heroquests, fail at the humact quest but come back from limbo worshipping Orlanth. I also confess I have a soft spot for Humact sinse a good friend of mine does Live action roleplay in a system that uses the same pantheon of gods, and would always play humacti warriors, she's now a blackbelt in Karate and doing krav magar, so it's sort of appropriate for her :D.

That being said, in the game I just finished my Humacti managed to get himself killed when off exploring and was replaced by a hard as nales lady who worshipped Venga and had renowned combat (which got to be heroic later on. I actually always wish I could build a full two blessing shrine to Venga, sinse both of her blessings are awsome.

I personally prefer balanced to war, sinse when I tried a war clan I was really struggling with both trade and keeping my herds and crops going. This is why i tend to be a bbalanced clan player myself.

As to restoring, well I restored when I failed the cow goddess quest for the first time, however I usually don't tend to restore sinse you need

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