I've not tried a game where I didn't worship Orlanth, then again i've only
played a few games seriously, ie, long enough to form a tribe.
I usually start with the slightly more land option so that my clan has room
to expand, but not so much it's easy for nasty neighbors to come and grab
it.
One thing the manual says is absolutely true, you can't win by slaughtering
everyone sinse the object is to make peace. I therefore tend to try to
resolve feuds as much as possible and make allies, but leave a couple of
feuds going with especially hated rivals so that my weaponthanes have
something to sharpen their swords on.
Btw if you play a war clan what do you tend to find in terms of combat are
the best tactics to go for? There is a table on the wiki but I didn't
particularly get the point.
I tend to find sacrificing before battle is pretty useless, charging works
better when you outnumber the enemy, when things are roughly equal skirmish
is best when attacking and maneuvers when defending, accept against horse
spawn, and evade is best when your outnumbered.
AlsoI'm not sure on the raid objectives, taking captives seems best when you
outnumber the enemy but not to work otherwise, and survival is best when
your outnumbered.
When things are roughly equal drive them off or plunder works, I'm not
really sure on burn homesteads or kill as many as possible objectives sinse
I don't tend to use those much, ---- after all they're pretty scummy ways to
fight :D.
Beware the grue!
Dark.
----- Original Message -----
From: "Anouk Radix" <radix.an...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 27, 2014 12:44 PM
Subject: Re: [Audyssey] Just finished a game of King of dragon pass
Hi, If i ever go into roleplaying I will certainly play a vinga
worshipping badass woman.
I am gong to try balanced next, that might be a bit of a challenge, i
mostly start worshipping elmal because its a bit different then normal
orlanthi, i do long games but at normal difficulty.
I tend to get huge tracts of land but might now try with a bit less
because you quickly tend to overgrow the comfortable clansize this way.
Greetings, Anouk,
On 27 Jun 2014, at 12:02, dark <d...@xgam.org> wrote:
Nice to see more of the same, but probably damnably awful! in terms of
complexity.
I do know what you mean about addictive, I really! find the game hard to
put down once I start, indeed I only started because I wanted a look at
the new updaes, then couldn't stop. I'd definitely suggest you give it a
try, sinse there are a bunch of new scenes that have been added, some of
them really interesting ones. You'll guarantee to see them as well sinse
the developers made the new scenes more likely to turn up if your
starting the new scenes more likely to appear if your upgrading from the
old version.
Humact is great and usually I always start with a temple to him. Indeed
in my first game my tribal kin was a just plane awsome Humacti with
leadership and combat both at renowned who also managed to complete two
heroquests, fail at the humact quest but come back from limbo worshipping
Orlanth. I also confess I have a soft spot for Humact sinse a good friend
of mine does Live action roleplay in a system that uses the same pantheon
of gods, and would always play humacti warriors, she's now a blackbelt in
Karate and doing krav magar, so it's sort of appropriate for her :D.
That being said, in the game I just finished my Humacti managed to get
himself killed when off exploring and was replaced by a hard as nales
lady who worshipped Venga and had renowned combat (which got to be heroic
later on. I actually always wish I could build a full two blessing shrine
to Venga, sinse both of her blessings are awsome.
I personally prefer balanced to war, sinse when I tried a war clan I was
really struggling with both trade and keeping my herds and crops going.
This is why i tend to be a bbalanced clan player myself.
As to restoring, well I restored when I failed the cow goddess quest for
the first time, however I usually don't tend to restore sinse you need
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