Nope. It was an old Arcade game from back in the 70's and 80's, though ithas been ported to man different platforms since then. I think the closest equivalent we have in the audio games market was The Curb Game.


Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -----Original Message----- From: Sky Mundell
Sent: Wednesday, May 14, 2014 5:37 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] some suggestions and comments for better audio games

Hi Thomas, is frogger a game for the blind?

-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of Thomas Ward
Sent: Wednesday, May 14, 2014 2:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio games

Hi Bryan,

Another idea that would be cool is if there was a river in the mountain
level perhaps having to jump from log to log like in Frogger.
That was challenging enough when I could see and I imagine that would add an
especially cool element of challenge to Q9 as you would have to estimate how
long to jump from log to log rather than falling in the water and getting
munched by a crocodile. If the logs turned in the water that would make it
even harder because a gamer couldn't stand there fore too long or the log
would turn over sending poor little Q9 into the river to become lunch for a
croc.

Cheers!


On 5/14/14, Bryan Peterson <[email protected]> wrote:
Not only that but if I remember rightly in Tarzan Junior a vine would
eventually snap if you hung onto it for too long without doing
anything. I suppose a river would work in the mountain world of Q9 If,
as Thomas said, it had its own set of callenges. Mabe Q9's species
can't handle water forver

long and so it might slowly drainis health.We don't exactly know what
sort of critter Q9 is, although I personally invision something small and
furry.

Or there could be animals in the river like crocodiles or aligators
like in

the old game Frogger. As for Shades I completely agree with Tom. The
game is

fine as it is, TD and all. What I'd like to see is a bit more plot
development.



Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes, And hooptiously
drangle me with crinkly bindlewurdles, or I will rend thee in the
gobberwarts with my blurglecruncheon, see if I don't!

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