Not only that but if I remember rightly in Tarzan Junior a vine would
eventually snap if you hung onto it for too long without doing anything. I
suppose a river would work in the mountain world of Q9 If, as Thomas said,
it had its own set of callenges. Mabe Q9's species can't handle water forver
long and so it might slowly drainis health.We don't exactly know what sort
of critter Q9 is, although I personally invision something small and furry.
Or there could be animals in the river like crocodiles or aligators like in
the old game Frogger. As for Shades I completely agree with Tom. The game is
fine as it is, TD and all. What I'd like to see is a bit more plot
development.
Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-----Original Message-----
From: Thomas Ward
Sent: Wednesday, May 14, 2014 10:40 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some suggestions and comments for better audio games
Hi Ishan,
Well, regarding Q9 I do think a vine to swing from would be cool, but
if Philip were to add one I think there should be more to do with it
besides just swing from one side of a pit to another. Generally in
games where a vine is present a gamer can climb into the trees,swing
from branch to branch, and I believe Philip was intending to save
those features for a future title like Perilous Hearts.
Similarly I think a river added to the mountain world would be cool,
but it would have to come with its own challenges and difficulties. Q9
would have to swim across it and I suspect there would be some kind of
animal that would attack Q9 while in the river.
As far as Shades of Doom goes I really disagree with all or most of
those suggestions. I have already stated I think removing the temporal
disturbance would make the game too easy, and I would not be satisfied
with the game if it was removed. Likewise I think having the Boss
steel a data wafer would be sort of pointless, and he is perfectly
able to attack and injure the player without a gun so giving him a gun
is equally pointless.
As far as Tank Commander goes there are plenty of tanks in the game.
Particularly on time critical missions like mission3 which is
difficult enough to accomplish with the tanks we do have without
adding more enemies to that mission. Likewise mission 5 is really
tough as it is. I don't see adding more tanks to that mission being
all that necessary.
Cheers!
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