Hi Darren:

Not for something like Minecraft. Minecraft has a very huge game
world, and something like a 10x10 grid or even something as large as
100x100 isn't big enough for the game world. In Minecraft the game's
over world contains various types of terrain and areas such as
forests, deserts, mountains, etc on what I assume to be a very large
grid. I suppose in theory a level editor would be possible, but it
would be a lot more complex than just dragging and dropping the
various elements of the game world on the grid.

I'd have to put more thought into a project like that. I am sure
something like Minecraft is doable, but it would have to be done
differently from the mainstream version. It is a fairly complex game
where you gather resources like wood, stone, ore, etc and then craft
tools and weapons. You can build houses and other structures while
trying to fend off giant spiders, skeletons, zombies, and other
monsters. In short, it is a complex piece of software to write and
even more complex to make fully accessible.

Cheers!


On 12/30/13, Darren Harris <[email protected]> wrote:
> Hi Tom,
>
> Correct me if I'm wrong, but isn't any game world regardless of game no more
> than a map? Assuming that is the case, could we not just have like a map
> editor in the game? Four example you can have various selections. You would
> choose, whether you would have a 10 x 10 grid orate 100 x 100 great. Then
> you would choose various terrain types. Good something along those lines not
> work?
>
> Sent from my iPhone

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