Well, since enemy attack and jedi quest will have two different consepts i 
don't think so we'll have two same (or slightly different) sw games.
Basically in jedi quest you'll be able to move in a 3d environment (just like 
in shades of doom) with a lightsaber in hand, and if you pick up a blaster 
or thermal detonator you'll be able to use it as well.
It'll contain lots of puzzle-like elements, you have to figure out a secret 
code to be able to enter to different areas, push buttons with the force to 
lower bridges to be able to walk through pits, or just use your force jump 
to jump through.
As we're planning to do it as much realistic as we can, probably you will 
have lots of things to do, in the pit's case you can jump through or push 
the button and you can walk on a bridge across it.
Also enemies willhave weaknesses like in the original movies, destroyer 
droids will have a shield, and other things like that.
Currently we're designing the whole environment, objects, traps, etc.
Rob


----- Original Message -----
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Date: Sun, 14 Jan 2007 09:58:24 -0500
Subject: Re: [Audyssey] star wars sounds

> ok. Since the files or rather the files are spread across three or four 
> folders I'll upload them a folder at a time in zip files. and then I'll 
> paste the links here. I'll call the files swsounds1.zip swsounds2.zip and 
> so 
> on. I'll do it later on this afternoon. I think it'd be cool to have a 
> enemy 
> attack-like sw game which is unbeatable and you just fight enemies and rack 
> up points. Also, I want to be careful and not accidentally  make a copy or 
> rip-off of what Rob has planned for jedi quest. It wouldn't make sense to 
> have two games that are the same just having different names in my opinion 
> so I want to be careful about that.
> 
> Josh
> 
> ----- Original Message ----- 
> From: "Angel L Adorno" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, January 14, 2007 9:25 AM
> Subject: Re: [Audyssey] star wars sounds
> 
> 
> > that would be great please do that.
> > thanks.
> >
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