Hi Charles, see my previous note to you. In a closed system this would be fine, but unfortunately, the devs also need to keep their tech up to date. (just like their users do) So While your reasoning is sound on a micro level, it doesn't necessarily play out this way on a macro level, in the world the way we have it today. Not saying one is better than the other, just saying that this is the case.
Thanks, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Sep 11, 2013, at 4:26 PM, Charles Rivard <[email protected]> wrote: I would have developers develop for what their customers use. Should it be the customer?, or the developer, who determines what will sell? The iPhone is still very popular with blind people. Should developers develop for the Android if they think the Android is the most current device? If they do, their goods won't be purchased by users of the iPhone, which are the majority of their potential customers. Same idea. Potential customers won't buy software that won't work on XP if they, by their choices that are based on available funds and, in some cases, due to a lack of willingness to change because what they are using meets their needs. If software only works with Windows 7 and above, blind people won't buy it, and the developer loses due to the fact that he or she feels that the customers should change. What ever happened to the adage that "The customer is always right."? It just makes sense for me, as a developer, to develop what my customers will be able to use rather than what they will use if they upgrade to the hardware and software that I think they should. Even if there are good sound reasons to upgrade, if my customers cannot do so, or if they won't do so, I, as a developer, should produce what they can and will buy. --- Shepherds are the best beasts, but Labs are a close second. ----- Original Message ----- From: "Cara Quinn" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Wednesday, September 11, 2013 4:28 PM Subject: Re: [Audyssey] A Note to XP users > Dark, this is not Microsoft's fault. You're railing here,against capitalism > itself. -Which is fine btw, but remember you're a part of this system as well. > > As for new and wonderous games for new OS'es, this is a self-fulfilling > prophecy! How can there be new games for OS'es which no one is willing to > use? How will developers make any money writing games which they know they > will never sell because people like yourself refuse to update to a new OS? > > Why would a small developer put themselves in that position deliberately? > This is simply unrealistic and unsympathetic to expect someone to do. How is > someone supposed to make a living? Are they just supposed to put themselves > out just so they can try to woo people to adopt a new OS and then sit back > and hope against hope that people will in fact like their game enough to > update their OS for it? > > What would you have developers do? > > thanks, > > Cara :) > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Sep 11, 2013, at 2:10 PM, dark <[email protected]> wrote: > > Hi Tom. > > the problem, and the thing you and other developers don't seem to get, is > that all the hip software upgrades and big number features in the world don't > actually matter. > > yes, I could probably get used to the new interface, and probably live > without older games, but why should I? > > Microsoft have created a system which does have a learning curve, especially > in it's lack of personal customization, (had they included propper backwards > compatibility and interface control that would've been different, but they > haven't). > > Myself, if you or other developers started! saying "look, this is a really > cool feature that this game can use, like that tags idea and it comes with > windows 8, here! is a good reason to upgrade" then I'd considder upgrading. > > Why did I buy an iphone and get used to vo? because basically there were lots > of fun things that I couldn't do with an xp laptop. > > Back when windows 7 originally came out this is exactly what I expected would > happen, and by this point in time I expected actually good reasons to > upgrade, a hole bunch of games with newer and more interesting features that > would be playable only on newer os, but they haven't appeared, indeed I can > only think of one single audio game, airic the clerric which is windows 7 > only, (and even that is being fixed). > > > > Yes, this means for a while people won't buy your games that are using xp, > ---- but as you pointed out yourself that is the risk of a new os, and if > your so bothered about making the best games with these wondrous new things > it shouldn't matter. > Ultimately of course the fault is microsoft's, for creating a system which is > utterly unattractive, which has a harder to learn interface, and offers > nothing of practical use to the actual everyday vi user, however as you said > yourself microsoft are out to make money so think creating something flashy > will do to sucker people in, and bugger compatibility or personalisation, > (and yes, I do blame them for this, since they have more than enough money to > include whatever they like). > > so, there is my principle challenge. Myself, I use my computer for media > playback, writing, internet brousing and games. The first four I can do quite > well already and have never heard that post xp windows does any better at > them, (indeed since I'd still be using winamp the media playback would be > exactly the same), however as I said with an iphone I was quite willing to > switch for the, and if there were five detailed and major games only playable > on post xp windows I'd switch myself, and likely others would as well. > > beware the Grue! > > Dark. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
