Uh...Okay, I'm going to pay $500 or more for an Apple iPhone and begin
throwing it around like a beanbag. I don't hardly think so. The
developer obviously has a screw loose or has lots of money to throw
away on dangerous activities.
Cheers!

On 8/8/13, Phil Vlasak <phi...@bex.net> wrote:
> Game measures the height of phone tosses .
>
> By Salvador Rodriguez
>
> August 7, 2013, 7:30 a.m.
> Apple has rejected a game app that scores players on how high they can toss
>
> their smartphone in the air.
>
> The game, "Send Me To Heaven," launched this week and is available free for
>
> Android smartphones. IPhone users, however, will not be able to download the
>
> app.
>
> "Apple thought it was violating one of the rules for submission as it was
> encouraging behavior which could lead to a damage of iOS device," Petr
> Svarovsky, the game's developer, said in an email to The Times.
>
> "Send Me To Heaven," which Apple said was rejected for violating one of its
>
> App Store guidelines, describes itself as a "sports game" since it takes
> skill to throw and catch the device without breaking it. The app calculates
>
> how high you throw it using the device's accelerometer.
>
> If you try to cheat and throw your phone off of a tall building, the app
> will know and show you an error message.
>
> "Using a parachute or a rocket will not bring desired result either,"
> Svarovsky said.
>
> Svarovsky said it's important users throw their devices in a way that
> doesn't cause them to rotate in the air or else they might get a score of
> zero.
>
> But before users can start throwing their phones, the app warns them to "be
>
> careful not to injure yourself or others."
>
> "Be always aware that there is enough space above you and around you," the
> app says on Google Play. "Do some training to learn right skills to get best
>
> results."
>
> The game also requires that users agree to a disclaimer before they start
> playing. The disclaimer says that the user agrees the game developer is not
>
> liable for any damages or injuries caused by playing the game.
>
> Though the game is obviously risky -- and some would say foolish -- to play,
>
> what with most smartphones costing several hundred dollars, "Send Me To
> Heaven" has received many positive user ratings. Out of 101 ratings, it has
>
> 76 five-star ratings, the highest score users can give an app on Google
> Play.
>
> "Almost broke mine playing, but it's fun to pass the time with," said one
> user who gave the app a five-star rating. "Not even trying for the high
> score anymore, it is straight up phone-suicide."
>
> salvador.rodrig...@latimes.com
>
>
>
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