I have apologized for what I posted if I misunderstood his meaning. However, I reacted, perhaps in haste, based on what I read and how it was worded.
As for the possibility of an automated key generation method for Liam, I don't know for sure, but I would think that it would not be cheap, and how much does he get in proffits from his games? Not much. That's probably one reason there isn't such an animal already in place. This is conjecture on my part. (Sent from my iPhone) On Jun 23, 2013, at 6:19 PM, "Clement Chou" <[email protected]> wrote: > The amount of flack that just flew around is absolutely unbelievable. > Yes, on the one point, I can see how it could be taken with the particular > wording used... however, I don't think there's any cause for ripping him one > the way you did, Charles. I'm probably sticking my neck out onto the chopping > block... but I think as well that some people are taking a miswritten comment > and blowing it way, way out of proportion. > As to the main topic.. I feel 72 hours is a reasonable amount of time to > wait. After that I would start asking... but while I understand Liam's > position one also has to look at the standpoint of the gamers. 3 days? > Fine... but if no keys are being sent in months, then shouldn't there be > something done? If Liam is too busy to check keys every few days which is > again understandable, couldn't there be an automated system as with Draconis? > ----- Original Message ----- From: "Ryan Strunk" <[email protected]> > To: "'Gamers Discussion list'" <[email protected]> > Sent: Sunday, June 23, 2013 2:56 PM > Subject: Re: [Audyssey] what will it take for this community to learn? > > >> Bryan says there's no other interpretation for that quote than the one you >> supplied. That makes me sad, Brian. >> As for yours, Charles, let me try and help. >> Quote: "If I want money for my product, I have to check >> orders at least once in a day, otherwise I lose my clients and, yes, get >> them to opt for the cracked product rather than buying from another >> developer" end quote. >> I.E. If I don't supply codes to my clients soon enough, they, not I, are >> going to opt for piracy instead of waiting. That doesn't make it right, but >> I believe that was the point. >> But hey! You're ripping the guy a new one for what you think he said. I'm >> defending him from the vigorous ripping you want to give him with what I >> think he said. So let's try this: >> What did you really mean? >> More deep breaths, gentlemen, and let's try not to think the worst of one >> another, shall we? > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
