Well I, for one, sincerely appreciate it.

It's been really awesome to work with you and see all the neat stuff
you know about.

Signed:
Dakotah Rickard

On 5/7/13, Jeremy Kaldobsky <jer...@kaldobsky.com> wrote:
> Dakotah, I do agree that some integration between the See Munkey and the Wii
> mote might be possible in the future, but at the moment I have no idea what
> that would even entail.  Since it sounds like it would be very cool, the
> idea might grab the attention of someone who knows more about how the Wii
> works.
>
> The Braille display is something I will definitely be working on again!  :D
> I've poured a ton of time and effort into several different designs, and the
> last one went so far that I was already contacting places to manufacture the
> parts for it.  At the very end they changed the cost estimate for building
> the parts, and the new price was 20 times what I had originally been told!
> Yikes!  That killed that designed right there on the spot since it would
> have cost more in parts than I wanted to sell the finished device for.  I'll
> figure something out eventually, I just need to once again start over.
>
> Thanks man.  :)  I do have a large number of interests, but I think that
> keeps more options open whenever I find myself bored and in need of
> something to do.  ROFL!
>
> - Aprone
>
> --- On Tue, 5/7/13, Dakotah Rickard <dakotah.rick...@gmail.com> wrote:
>
>> From: Dakotah Rickard <dakotah.rick...@gmail.com>
>> Subject: Re: [Audyssey] Some updates on what I'm up to, since I forget to
>> keep audyssey in the loop.
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Date: Tuesday, May 7, 2013, 7:22 AM
>> Honestly, it just sparked my interest
>> because of those discussions
>> we'd encountered.
>> I was imagining all sorts of different ideas for integrating
>> both
>> devices, but maybe it can still be done, although with a bit
>> more
>> work.
>>
>> I'm really excited and looking forward to the release of the
>> device,
>> and frankly, I'd love to know your skills list. Making neat
>> games,
>> building custom electronics, casting miniatures, the list
>> goes on and
>> on.
>>
>> And didn't you have some idea, some time back, about making
>> braille displays?
>> Even if that didn't end up panning out, you certainly have a
>> great
>> deal of drive, and you have the knowledge to back it up.
>>
>> Impressive.
>>
>> Signed:
>> Dakotah Rickard
>>
>> On 5/7/13, Jeremy Kaldobsky <jer...@kaldobsky.com>
>> wrote:
>> > Dakotah, I actually have no idea how the wii mote
>> protocols are set up, but
>> > I'd just about be willing to bet anything that they
>> wouldn't be
>> > interchangeable.  Sorry, I'm guessing that isn't
>> the news you wanted to
>> > hear.
>> >
>> > --- On Mon, 5/6/13, Dakotah Rickard <dakotah.rick...@gmail.com>
>> wrote:
>> >
>> >> From: Dakotah Rickard <dakotah.rick...@gmail.com>
>> >> Subject: Re: [Audyssey] Some updates on what I'm up
>> to, since I forget to
>> >> keep audyssey in the loop.
>> >> To: "Gamers Discussion list" <gamers@audyssey.org>
>> >> Date: Monday, May 6, 2013, 3:03 PM
>> >> I'm going to skip all the responses
>> >> that have come down the pipe,
>> >> which may mean I'm asking a question that has
>> already been
>> >> asked, but
>> >> I wonder how different the data is from the Sea
>> Monkey to
>> >> something
>> >> with similar functions, say a Wiimote.
>> >> I mean, are the protocols you've designed capable
>> of being
>> >> translated
>> >> into Wiimote input? I ask this, because we
>> discussed
>> >> privately, at one
>> >> point, using a wiimote and nunchuk to control
>> Swamp, and if
>> >> the
>> >> protocols are similar, it gives people a way to
>> play your
>> >> game in a
>> >> crude way before investing in the headset.
>> Essentially, I
>> >> imagine it'd
>> >> be like trying to play Swamp with the keyboard, but
>> it would
>> >> also open
>> >> up even more development potential of the software
>> was
>> >> similar or
>> >> could be made to work either in tandem or instead
>> of.
>> >> I know it's sort of a crap question, but I do want
>> to check
>> >> on it,
>> >> even though the devices are dissimilar.
>> >>
>> >> Also, thanks for sharing all this information and
>> good news
>> >> with us.
>> >>
>> >> I'm glad you're opening up whole new worlds again.
>> >>
>> >> Signed:
>> >> Dakotah Rickard
>> >
>> >
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