Hi Allan, Could you please give me the link to this cool game? Thanks! Robin.
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Allan Thompson > Sent: Saturday, September 23, 2006 7:20 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Updated draft of ships. > > > Hi Guys, > I don't know if anyone else had played this game, but I had > played a space > sim called descent: freespace. > You played a spacefighter pilot assigned with a carrier, and > you had to > defend against an incoming alien race. Each mission gave a > briefing, and you > then choose ship to take, which ranged from bombers, > fighters, and others, > and you also choose weapon loadout for each mission had > diffrent parameters > for success. As the player, you had a list of menu options > which consisted > of running one or more squadrons under your command. > the options consisted of things like: attack who you are > targeted on, attack > at will, attack weakest ship, attack ship attacvking you, > retreat, and some > others. > The point I was getting to was the resupply ship. In the middle of a > mission, you could request for resupply. This was always an > interesting > time. You generally wanted to call it between waves of > enemies, during a > lull, and sometimes you just needed to resupply to get to the > next part of > the same mission. It would take a certain amount of time to > get to you, > depending on how far away from base or the carrier you were, > and when it > showed up, the player had to come to a full stop and let > the resupply > attach and transfer fuel and weapons and even fix some minor damage. > Sometimes this ship would get destroyed in combat if you got attacked > unexpectedly and a new resupply ship usually wasn't available > after that > event. > I guess the point I am trying to say is that a resupply ship > in the middle > of a mission wouldn't be to hard to imagine, especially in an > example like > this: > You are defending an important corridor of space, when you detect the > oncoming advance of an enemy fleet. You call for back up, > and offensive > ships are coming, but all you got is a starbase and a supply > ship to keep > you supplied until cavalry comes. > To resupply, you might have to come to a full stop and > tractor the resupply > ship, and start transporting goods over. One might have to > drop shields as > well to do this. > Once resupplied, the battle could continue, that is, if the > player managed > to create a lull and resupply before the next wave of the > enemy. How does this sound? > > The truth will set you free... > Jesus of Nazareth 33 AD > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to > [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_au> dyssey.org to > make any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
