Hi Guys,
I don't know if anyone else had played this game, but I had played a space 
sim called descent: freespace.
You played a spacefighter pilot assigned with a carrier, and you had to 
defend against an incoming alien race. Each mission gave a briefing, and you 
then choose ship  to take, which ranged from bombers, fighters, and others, 
and you also choose weapon loadout for each mission had diffrent parameters 
for success. As the player, you had a list of menu options which consisted 
of running one or more squadrons under your command.
the options consisted of things like: attack who you are targeted on, attack 
at will, attack weakest ship, attack ship attacvking you, retreat, and some 
others.
The point I was getting to was the resupply ship. In the middle of a 
mission, you could request for resupply. This was always an interesting 
time. You generally wanted to call it between waves of enemies, during a 
lull, and sometimes you just needed to resupply to get to the next part of 
the same mission. It would take a certain amount of time to get to you, 
depending on how far away from base or the carrier you were, and when it 
showed up, the player had to  come to a full stop and  let the resupply 
attach and  transfer fuel and weapons and even fix some minor damage. 
Sometimes this ship would get destroyed in combat if you got attacked 
unexpectedly and a new resupply ship usually wasn't available after that 
event.
I guess the point I am trying to say is that a resupply ship in the middle 
of a mission wouldn't be to hard to imagine, especially in an example like 
this:
You are defending an important corridor of space, when you detect the 
oncoming advance of an enemy fleet. You call for  back up, and offensive 
ships are coming, but all you got is a starbase and a supply ship to keep 
you supplied until cavalry comes.
To resupply, you might have to come to a full stop and tractor the resupply 
ship, and start transporting goods over. One might have to drop shields as 
well to do this.
Once resupplied, the battle could continue, that is, if the player  managed 
to create a lull and resupply before the next wave of the enemy.
How does this sound?

The truth will set you free...
Jesus of Nazareth  33 AD 



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