There is a link to the demo Will Wright gave at E3 on the spore.com site.
  It is pretty impressive, even if you can only hear it.
  Later taters,
  Che

----- Original Message ----- 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, June 24, 2006 12:37 PM
Subject: Re: [Audyssey] Spore and possibilities


> Ah! Another who follows commercial games, I see. Hurray for Che! Will 
> Wright
> deserves a lot of credit for this one. Even the demo of Spore at E3 
> sounded
> impressive, and that was on a stage with no direct audio hookup. In other
> words I was hearing it through the Gamespot camera microphones. Still, it
> was cool.
> ----- Original Message ----- 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, June 24, 2006 1:26 PM
> Subject: [Audyssey] Spore and possibilities
>
>
>>  Given this talk of possibilities within the accessible game community, I
>> thought you all might like to take a look at a revolutionary game that is
>> about to turn the entire gaming world on its ear.
>>  The game is called Spoare, and it is created by the genius that brought
>> the world SimCity so long ago.
>>  The basic idea of Spore is you start of with a single cell organism and
>> you engineer it to adapt to it's environment.  You can add eyes, arms,
>> legs,
>> stripes, dots, whatever you like, and the game will intelligently have
>> your
>> creature react and interact with its surroundings.
>>  That would be cool enough, but as your creature thrives and multiplies,
>> the game takes on higher levels of complexity, where your creature
>> populates
>> an entire city, then an entire glolbal civilization, and finally reaches
>> the
>> point of being able to create spaceships that will allow it to reach 
>> other
>> planets, and here's the kicker:
>>  When you reach these other planets, you will find them populated by 
>> other
>> player's creatures, all maintained on a central internet server.
>>  You can go to war with the new beings you find, or you can join forces
>> and
>> develop even higher levels of intelligent creatures.
>>  This is just a basic overview of the game, this doesn't even get into 
>> the
>> incredible creation engine that allows you to build your own vehicles and
>> weapons and so forth.
>>  Although this game will be wholly unaccessible, it gives a game 
>> developer
>> like me inspiration to pursue something similar for the blind community.
>>  I have three games on the boards right now, but I think down the line
>> something similar to Spore can be done for us, and I think it would be
>> downright amazing to play.
>>  Anyhow, keep your ears out for Spore, I promise you will be hearing lots
>> about it later this year, as it nears release, and if you want to know
>> more,
>> do a search for "Spore Electronic Arts" on Google or go to www.spore.com
>>  I say we should demand more from our games, eh?
>>  Che
>> Blind Adrenaline Simulations
>> Games by one of us, for all of us.
>> http://www.blindAdrenaline.com
>>
>>
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>>
>
>
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