I would love to demand more.  But, it is unfare.  Spore is being made by a 
large companies, with tons of imployees to work on various parts of the 
game.  As opposed to the accessible games market, where only a few work on a 
game.  You can't compare the two.  To create a game like that, and have it 
accessible, you would need more help, that isn't available.  I wish I knew 
programming.  If I did, I would offer my services to help where I could.

As I said in  a previous post, I would love to play all these main stream 
games, but I don't think I will see that happen.  Or if so, it will be a 
long, long, ways off.
Kellie and my loveable Lady J.
"Once you begin the journey toward a life of purpose, you enter the realm of 
real magic"
 Wayne Dyer
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, June 24, 2006 1:26 PM
Subject: [Audyssey] Spore and possibilities


>  Given this talk of possibilities within the accessible game community, I
> thought you all might like to take a look at a revolutionary game that is
> about to turn the entire gaming world on its ear.
>  The game is called Spoare, and it is created by the genius that brought
> the world SimCity so long ago.
>  The basic idea of Spore is you start of with a single cell organism and
> you engineer it to adapt to it's environment.  You can add eyes, arms, 
> legs,
> stripes, dots, whatever you like, and the game will intelligently have 
> your
> creature react and interact with its surroundings.
>  That would be cool enough, but as your creature thrives and multiplies,
> the game takes on higher levels of complexity, where your creature 
> populates
> an entire city, then an entire glolbal civilization, and finally reaches 
> the
> point of being able to create spaceships that will allow it to reach other
> planets, and here's the kicker:
>  When you reach these other planets, you will find them populated by other
> player's creatures, all maintained on a central internet server.
>  You can go to war with the new beings you find, or you can join forces 
> and
> develop even higher levels of intelligent creatures.
>  This is just a basic overview of the game, this doesn't even get into the
> incredible creation engine that allows you to build your own vehicles and
> weapons and so forth.
>  Although this game will be wholly unaccessible, it gives a game developer
> like me inspiration to pursue something similar for the blind community.
>  I have three games on the boards right now, but I think down the line
> something similar to Spore can be done for us, and I think it would be
> downright amazing to play.
>  Anyhow, keep your ears out for Spore, I promise you will be hearing lots
> about it later this year, as it nears release, and if you want to know 
> more,
> do a search for "Spore Electronic Arts" on Google or go to www.spore.com
>  I say we should demand more from our games, eh?
>  Che
> Blind Adrenaline Simulations
> Games by one of us, for all of us.
> http://www.blindAdrenaline.com
>
>
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> 



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