Hi Tom,
Carl tried to convert our DOS games to windows without success. Our DOS 
Monopoly game  is written in Borland C plus plus for DOS and we got a 
version of Borland C plus plus for windows but at that point Carl did not 
use Windows or a windows screen reading program. He was using DOS and 
VocalEyes, so he had to learn Windows, WindoEyes and the conventions of a 
not too accessible Borland interface, all at the same time.
Monopoly was the first game he wrote using sounds and it was not a pretty 
code example.
The image of a bowl of spaghetti comes to mind.
As you landed on each property you got the specific sound of that property.
And each token made a specific sound effect when moving.
It would be nice to create a Windows based version that could import a 
property list with sounds for each one plus a list of chance and community 
chest cards that could also be edited.
But with Jim Kitchen's game doing most of what this would do I could not 
sell it or spend a lot of time on the project.
Like I said, a multi player on line version would be a good reason for doing 
it.

Smiles,
Phil
 be----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, April 24, 2006 6:04 PM
Subject: Re: [Audyssey] Monopoly Here & Now Edition


> Hmmm... Why couldn't Phil's Monopoly game be converted to Windows? I
> realise Phil himself might not be able to do it, but I am sure there are
> others out there which could do the job for PCS Games.
>
> 

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