Hi Thomas, would you elaborate a bit please ? 2010/11/30 Thomas Adam <tho...@fvwm.org>: > On Tue, Nov 30, 2010 at 11:11:10AM +0100, Lars Segerlund wrote: >> Hi, >> >> Stupid question, would it not be possible to write a compositioning >> module for fvwm ? > > It would for 2.6, yes. Although even then, I would *much* rather see > something like xcompmgr augmented/cleaned up instead, as a standalone tool. >
Correct me if I am wrong, but if there were something like xcompmgr augmented and cleaned up, wouldn't a nice way to interact be through a module ? There is nothing which prevents it from being started from a module ... I am assuming that fvwm+module would be in control ... and also this module would have to 'steal' all events and such before handing over to fvwm ... Basicly either you have a comp manager in control over all 3d ... handing over events to the window manager, och the other way around .... if I have got things right. I assume you see things the other way ? >> I had a hack somewhere and if I remember correctly when you run >> compositioning you reparent to offscreen memory, menus and such in >> fvwm are rendered into windows are they not ? > > That makes no difference -- FVWM reparents everything. Menus are a bit > different, but for a compositor, as you say -- "off screen" so that the nice > shiny effect can take place. > > -- Thomas Adam >