Hi Thomas, would you elaborate a bit please ?

2010/11/30 Thomas Adam <tho...@fvwm.org>:
> On Tue, Nov 30, 2010 at 11:11:10AM +0100, Lars Segerlund wrote:
>>  Hi,
>>
>>  Stupid question, would it not be possible to write a compositioning
>> module for fvwm ?
>
> It would for 2.6, yes.  Although even then, I would *much* rather see
> something like xcompmgr augmented/cleaned up instead, as a standalone tool.
>

 Correct me if I am wrong, but if there were something like xcompmgr
augmented and cleaned up, wouldn't a nice way to interact be through a
module ?
 There is nothing which prevents it from being started from a module ...

 I am assuming that fvwm+module would be in control ... and also this
module would have to 'steal' all events and such before handing over
to fvwm ...

 Basicly either you have a comp manager in control over all 3d ...
handing over events to the window manager, och the other way around
.... if I have got things right.

 I assume you see things the other way ?

>>  I had a hack somewhere and if I remember correctly when you run
>> compositioning you reparent to offscreen memory, menus and such in
>> fvwm are rendered into windows are they not ?
>
> That makes no difference -- FVWM reparents everything.  Menus are a bit
> different, but for a compositor, as you say -- "off screen" so that the nice
> shiny effect can take place.
>
> -- Thomas Adam
>

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