Hi Erik

if it is jagged in one plane then it is usually not a problem. What this means is that the surface is very close to parallel to that plane and so crosses into and out of it many times. This can cause a smooth surface to appear jagged when you slice it to visualize a 3D intersection of it.

cheers
Bruce


On Thu, 3 Jul 2014, Erik Kastman wrote:

Hi all,

I’ve searched the edit tutorials for examples of the surface recon problem in 
the attached screenshots, but couldn’t find anything close.  The problem is a 
jagged pial surface in only one plane - it seems to occur where gyri are very 
close together and doesn’t look like a problem in the other two planes.

Any recommendations on how to fix this? Or is it not something to worry about? 
Thanks in advance,

Erik Kastman






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