Hi Erik
if it is jagged in one plane then it is usually not a problem. What this
means is that the surface is very close to parallel to that plane and so
crosses into and out of it many times. This can cause a smooth surface to
appear jagged when you slice it to visualize a 3D intersection of it.
cheers
Bruce
On Thu, 3 Jul
2014, Erik Kastman wrote:
Hi all,
I’ve searched the edit tutorials for examples of the surface recon problem in
the attached screenshots, but couldn’t find anything close. The problem is a
jagged pial surface in only one plane - it seems to occur where gyri are very
close together and doesn’t look like a problem in the other two planes.
Any recommendations on how to fix this? Or is it not something to worry about?
Thanks in advance,
Erik Kastman
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