Greetings, I have problems exporting the surface data in VRML format. When I load the resulting .wrl file into Blender (a 3D modeling tool), the resulting surface is full of holes (bad/missing polygons) and connectivity of vertices is all wrong -- I see edges where they are not supposed to be. Is is a common problem with VRML export? I used "write_vrml 1" command, tksurfer version 5.
Any help will be greatly appreciated. Cheers, Andrei
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