Greetings, I have problems exporting the surface data in VRML format.  When
I load the resulting .wrl file into Blender (a 3D modeling tool), the
resulting surface is full of holes (bad/missing polygons) and connectivity
of vertices is all wrong -- I see edges where they are not supposed to be.
Is is a common problem with VRML export?  I used "write_vrml 1" command,
tksurfer version 5.

Any help will be greatly appreciated.

Cheers,

Andrei
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