Hi,
I finished reconstructing a monkey's surface following the scripts on
the wiki. The output surfaces seems to be a bit distorted and rough
around the edges.
This reconstruction is done with a volume normalized by using ~400
white matter control points. The resolution of the scan is 1x1x1 mm.
Here are some pictures to look at:
http://www.flickr.com/photos/52445...@n05/sets/72157624471174691/

Interestingly, white matter and gray matter boundaries seem to be
intermingled for some reason. I was hoping control points would take
care of that problem but they didn't. This can be observed by the 2
vol_surf images in the set.

The most obvious defects can be seen on the white matter. There are
small protrusions over the gyri, and the surfaces are generally very
rough, unlike a successful human reconstruction.


I was wondering if you have any ideas as to the source of the problem.
Skull stripping was done with FSL's bet, and it looks successful. Can
it be a problem with intensity normalization?

Regards,
Ali Arslan
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