Prapti,

Also beginning with version 4.5.0, the random number generator is at a
fixed seed value, so re-running will result in exactly the same surface.
For this particular lGI problem, you can try adding the flag -randomness
to the end of the recon-all stream with -autorecon2 -autorecon3, and a
slightly different surface vertex combination will result, which might
allow -localgi to succeed.

Nick


On Thu, 2009-10-22 at 12:54 +0200, Marie Schaer wrote:
> 
> Dear Prapti,
> 
> Which version of freesurfer do you use? Have you carefully checked  
> that your surfaces are anatomically correct? (i.e. follow accurately  
> the cortical mantle without gross abnormality)
> 
> Marie
> 
> 
> 
> Quoting Prapti Gautam <[email protected]>:
> 
> >
> >
> > Dear freesurfers,
> >
> >
> >
> > I have a problem running localGI in one subject. I previously got an
> > error message that said that one of the vertex value was aberrantly
> > high. The mris euler number on the subject was fine - but I relaunched
> > the recon-all -autorecon2 -autorecon3 for the hemisphere in question and
> > tried re-running the localGI command since this has been previously
> > suggested as a fix to the problem. However, I get the same message
> > (aberrantly high lGI value) even after re-running autorecon2 and
> > autorecon3. Is there anything else I can try to complete lGI
> > successfully?
> >
> >
> >
> > Thanks for your help,
> >
> >
> >
> > Prapti
> >
> >
> >
> >
> 
> 
> 
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> 

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