Sarah:

Freesurfer surface file formats are documented at:

http://grahamwideman.com/gw/brain/fs/surfacefileformats.htm

... including the "W" file format (scroll down).

The coordinate system for FreeSurfer's vertices is RAS, described in more 
detail at:

http://grahamwideman.com/gw/brain/fs/coords/fscoords.htm

As for:

> My main question is this: Do you know how I can convert the 
> vertex coordinates that I have from my MEG data to the vertex 
> number that freesurfer uses. Are the vertex numbers part of a 
> coordinate system that I can then transform between the two systems?

Presumably your MEG data provides 3D coordinates in some XYZ space defined by 
your MEG equipment or software. The transformation between that coordinate 
system and FS's would need to be known to convert vertex *positions* in one 
space to the other.

In situations where your two types of equipment don't tell you how to 
ttransform between the two systems (eg: data gathered in entirely different 
equipment at different times), then you have to perform some sort of 
registration based on the actual images themselves (or possibly surfaces if 
that's what you have). If that's your situation then it would certainly be 
helpful to find someone in your exact same situation in case that might save 
you from devising it yourself.

FS's vertex numbers themselves have meaning only as IDs within the particular 
subject -- there's no correspondence even across subjects, unless you perform 
the intersubject surface registration, which results in a cross-reference. 
(Then the vertex IDs are still subject-specific, but you at least have a 
cross-reference.)

(The above of course goes out the window if, while I was not paying attention, 
FS has sprouted its own MEG feature that I don't know about!).

Hope that helps,

Graham

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