I observed that games like blkdrop, seems to update only the top about 20% of the screen when using -vga cirrus
Similar for boom (but the screen seems to update once in a while like when the player is hurt). Removing -vga cirrus (or previously I was using -vga qxl) fix it for me. Here is my full command line: qemu-system-i386 -enable-kvm -m 32 -cpu 486 -device ide-hd,drive=myhd,bootindex=2 -drive file=hd.qcow2,format=qcow2,if=none,id=myhd,media=disk -device ide-cd,drive=mydvd,bootindex=1 -drive file=FD14LIVE.iso,format=raw,id=mydvd,if=none,media=cdrom -audiodev pa,id=mysnd -device sb16,audiodev=mysnd -device adlib,audiodev=mysnd -machine pcspk-audiodev=mysnd -net nic,model=pcnet -net user -display sdl Note that if I don't use -display sdl then boom won't start (hang initializing sound). $ qemu-system-i386 --version QEMU emulator version 9.1.3 (qemu-9.1.3-1.fc41) _______________________________________________ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user