Hi, On Tue, Jun 28, 2016 at 10:08 AM, Eric Auer <e.a...@jpberlin.de> wrote: > > I think that even 597 kB of low DOS memory is plenty for old DOS programs.
"597 kb should be enough for anyone." -- Eric Auer, 2016 :-) In Abe's recent screenshot, he shows that he's now getting (thanks to Ulrich) "628 kb" free. This is actually "643,488" bytes! That's plenty! (It's easy to forget that "kb" is not equal to 1000.) Seriously, I can't speak for all apps, but it's rare to need (much more, if any) greater than 500 kb. Needing 600 kb is almost unheard of (right??). At least, I only vaguely remember one demo (submerge??) that needed over 600,000 bytes free. And even that was probably badly designed. Some games require more than 500 kb, but that too is of questionable design. Most well-behaved apps (yeah, I know that's not saying much) don't really need that much. My own VBox setup "only" gets 596 kb (610,544) free. That's HimemX only (and FreeCOM XMS_Swap, of course; and yes, packet driver can vary a lot in size, too). I can't remember exactly, but my native FreeDOS install is also similar, and I see no huge problems. Though it's impossible to test everything, of course. Can anyone provide real-world usage examples of needing 600,000 bytes or more free?? (Besides obvious things like user data or combining several TSRs.) Do any popular apps from yesteryear need that much? ------------------------------------------------------------------------------ Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San Francisco, CA to explore cutting-edge tech and listen to tech luminaries present their vision of the future. This family event has something for everyone, including kids. Get more information and register today. http://sdm.link/attshape _______________________________________________ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user