Follow-up Comment #10, patch #2715 (project freeciv):
It will likely sound obnoxious, but a bit of googling gave me a solution of
the corruption problem - both the sprites in treeview and transparent cursors
look correctly,
It was just a matter of adding 5 short lines to surface_get_pixbuf (each one
a cairo call).
I will post it, once I get close to figuring out why exactly it worked.
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?2715>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev