URL:
<http://gna.org/bugs/?16476>
Summary: Client freezes trying to connect to its own server
(ipv6)
Project: Freeciv
Submitted by: dmarks
Submitted on: Wednesday 08/18/2010 at 12:38
Category: client-gtk-2.0
Severity: 4 - Important
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.2.2+
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
Disabled ipv6 on my Ubuntu 10.04 system by adding the following to
/etc/sysctl.conf:
net.ipv6.conf.all.disable_ipv6 = 1
net.ipv6.conf.default.disable_ipv6 = 1
net.ipv6.conf.lo.disable_ipv6 = 1
Now when I build Freeciv with ipv6 support (default) the client freezes when
you hit 'start new game'. Client has to be manually killed, and the server
process has to be killed separately as well.
Works fine when configuring with --disable-ipv6
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<http://gna.org/bugs/?16476>
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