Lucas Holt wrote:

Enemy territory runs with linux "emulation" on freebsd. Its certainly not ported to freebsd. I've tried it on 5 current and compared the results to running in linux and windows. There is a definite performance gap in freebsd. I assume its because there is no native binary. The linux version under redhat 9 gives me a better framerate than any other os. Its a shame we can't get native games for freebsd. Of course, i am happy with linux ports.


A fault of the open source community is not encouraging companies to use open source game frameworks. It would make ports to non windows platforms easier. I actually run three operating systems at home FreeBSD, Mac OS X, and Windows XP. The lack of porting effects me on my mac and pc. Sadly, UNIX/Linux users and Mac users rarely work together on these issues even though they effect both groups. Think about it, blizzard games are ported to Mac OS but not linux or unix. Enemy territory was ported to linux but not mac os. I've even heard rumors that Doom 3 won't be ported to anything... just windows builds. :(



Lucas Holt
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You are right it runs only with linux binary compatibility, but I didnt notice big difference between Windows and FreeBSD(linux) version. At least not something like 76fps on Windows and 30fps on FreeBSD (on FreeBSD I get about 5-7fps less then on Windows 70-80fps ). And I was also trying some games under gentoo (like UT) and again no big difference (my "gaming" comp is AMD 1.33Ghz/gf3ti500/768MB RAM).
I think that in near future there will be less games for PC platform anyway. Take a look at game-selling statistics and you will recognize that developers have more money from games for consoles and many titles coming out exclusively only on some platforms (PS2 or Xbox) and it will get worst when PS3 and Xbox2 hit market. Well, we will see.


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