Problem is not quality of fbsd. Problem is that you have to emulate proprietary Windoz (with proprietary DirectX) to run games, because that game wasnt released for *nix. This is about number of installations and about attitude of game developers. And to be honest, would you develop some game for fbsd/linux if u know there will be maybe 10k copies sold ?
Fortunately I'm playing Enemy Territory now and it is available under FreeBSD :-).



Enemy territory runs with linux "emulation" on freebsd. Its certainly not ported to freebsd. I've tried it on 5 current and compared the results to running in linux and windows. There is a definite performance gap in freebsd. I assume its because there is no native binary. The linux version under redhat 9 gives me a better framerate than any other os. Its a shame we can't get native games for freebsd. Of course, i am happy with linux ports.


A fault of the open source community is not encouraging companies to use open source game frameworks. It would make ports to non windows platforms easier. I actually run three operating systems at home FreeBSD, Mac OS X, and Windows XP. The lack of porting effects me on my mac and pc. Sadly, UNIX/Linux users and Mac users rarely work together on these issues even though they effect both groups. Think about it, blizzard games are ported to Mac OS but not linux or unix. Enemy territory was ported to linux but not mac os. I've even heard rumors that Doom 3 won't be ported to anything... just windows builds. :(



Lucas Holt
[EMAIL PROTECTED]
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FoolishGames.com  (Jewel Fan Site)
JustJournal.com (Free blogging)

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