:
:Hmm, same cables, same switch, different card, now it all works.
:
:I did do some ICMP ping testing with ping -f and only lost 3
:packets after letting it run for a good 10s.
:
:
:-matt

    If it is working properly you should not lose *ANY* packets on an
    otherwise idle connection, except possibly the last one that the
    ping was sending when you ^C'd it (and sometimes ping doesn't wait
    long enough on the last packet when you give it a specific count). 
    So at most it should report one lost packet over any period of time.
    Certainly not 3.

    e.g.
        workstation# ping -c 1000 -i 0.05 apollo
        ...
        1000 packets transmitted, 1000 packets received, 0% packet loss
        round-trip min/avg/max/stddev = 0.148/0.159/0.248/0.009 ms

    If you think about it, 3 lost packets in 10 seconds is one lost packet
    every 3 seconds or so.  That could have an adverse effect on tcp
    throughput depending on whether NewReno/fast-retransmit is working or
    not.  But even with all the algorithms working properly packet loss
    can slow TCP down.

                                                -Matt

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