On Fri, Jun 08, 2001 at 02:51:42AM -0700, Terry Lambert wrote:
[...]
> 
> 6)    This adds per-connection state, which is evil
>       when you want a lot of connections: the way to
>       get a lot of connections is to remove as much
>       per-connection state as possible, which in turn
>       reduces your per-connection resource costs, and
>       that in turn increases the number of connections
>       you are capable of sustaining with a constant
>       set of resources.
> 
Umm, this adds a per-destination, not per-connection state.


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