In some mail from Wes Peters, sie said:
> 
> Kris Kennaway wrote:
> > 
> > On Thu, Apr 12, 2001 at 12:40:32AM -0500, Mike Silbersack wrote:
> > 
> > > Each IP packet sent has with it a 16-bit ID.  The numbers must remain
> > > unique over a short period of time so fragmentation can work properly.  As
> > > such, everything except recent openbsds simple increments the id by 1 for
> > > each packet sent out.
> > >
> > > As a result, you can tell the number of packets sent on an idle host by
> > > seeing the difference in id numbers for the packets it sends back to you.
> > > It's not really that important of an issue, don't worry about it.
> > 
> > Here's a patch ported from OpenBSD which randomizes this (supposedly
> > such that it respects the constraint of not wrapping within the
> > prescribed time period).  I should wrap it in a sysctl, I guess.
> > 
> >   http://www.freebsd.org/~kris/ipid.patch
> > 
> > Comments?
> 
> Looks clean.  The only comment I can find is: Why not have ip_randomid()
> return the ID in network byte order?  It would save several HTONS macros
> trailing the ip_randomid() calls.

Why do it at all ?

Why do you want to covert an opaque number from one byte format to the
other?  The only reason ip_id should be being converted *FROM* network
byte order to host byte order is for display purposes.  If you disagree
with me, think for a moment about what it *really* is.  Afterall, two
random bytes are two random bytes, regardless of which is first.

Darren

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