ok

         hadn't seen this one when I sent the  previous email..

Julian


On Mon, 28 Jun 1999, Matthew Dillon wrote:

> :You are right that the buffer cache is very tricky. It is hard to
> :change it in ways that preserves functionality and performance.
> :The port of my buffer locking code from BSD/OS has caused problems
> :largely because of a different buffer cache implementation and
> :especially SMP models between the two systems (BSD/OS has no spl's
> :for example). However, this is not a half baked idea that I have
> :come up with and thrown in without thinking.  Recursive locking is
> :*required* to get stacking filesystems like union and loopback
> :working reliably. As they currently stand they are full of code to
> :try and track locks at layers all up and down the stack. This code
> :is really nasty and in many cases broken (leading to deadlocks or
> :crashes). The snapshot code also is most easily implemented with
> :recursive locking, the alternative being to put lock monitoring
> :all through bmap and block allocation code. So yes, it would be
> :wonderful if the world could be simple, and I am not a huge fan of
> :the complexity of the buffer locking code. But, I have considered
> :the alternatives and they are worse.
> :
> :     Kirk
> 
>     Wow!  Timeout!  Miscommunication.
> 
>     I am talking strictly about struct buf locking.  I understand and agree
>     completely that recursive locking is absolutely necessary for the 
>     VFS layering!
> 
>     I am not throwing your work out - precisely the opposite, I want to keep
>     your work pretty much as is except for two things: (1) I want to replace
>     lockmgr locks ( and I don't mind implementing recursive exclusive locking
>     in the replacement, though I would rather avoid it! ), and (2) I want to
>     find a better way to implement the BUF_KERNPROC() stuff... basically I
>     want to try to find a way to localize the necessary effect in one place
>     in the code rather then have the BUF_KERNPROC() macros strewn all over the
>     code.  Same effect, slightly different code organization, that's all.
> 
>     There must be a choke point somewhere where we can put the code.
> 
>                                       -Matt
>                                       Matthew Dillon 
>                                       <[EMAIL PROTECTED]>
> 
> 



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