Graeme Geldenhuys wrote:
On 2017-05-12 10:28, Marco van de Voort wrote:
Ah ok, so a tight loop benchmark.
And lots of colour value loop-ups. Nothing wrong with that - how else
are you supposed to implement a software raycaster.
Instead of complaining, one should do exact profiling, to determine the cause of the delay. And
then report precise facts. I never have speed-problems in Pascal. One should start by choosing the
right method. There is always a smarter (e.g. faster) way to do things.
Regards,
Adriaan van Os
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